Hi,
On Sat, Mar 26, 2011 at 06:45:48PM +0100, Andrew Lunn wrote:
Which leads me to a new question. At WBM we talked about moving the HNAs out of the OGMs. If we had a really big mesh, with more than 73 hops from side to side, do we get into a situation where we have HNAs from more than 73 hops away, but no idea how to route to them since OGMs got dropped when TQ reached 0?
I have another question: why do we use a HOP_PENALTY instead of an additional HOP_COUNT field? In this way the OGM is spread as long as possible. Is there any problem in this concept I'm not seeing?
Bye!