Made the change on the mobile nodes about 5 hours ago, seems to be effective, thank you!
-----Original Message----- From: Sven Eckelmann sven@narfation.org Sent: Monday, October 15, 2018 11:31 To: b.a.t.m.a.n@lists.open-mesh.org Cc: Harris Jake LPR Jake.Harris@zf.com Subject: Re: [B.A.T.M.A.N.] Blacklisting specific nodes for traffic routing
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On Montag, 15. Oktober 2018 14:20:32 CEST Jake.Harris@zf.com wrote:
I'm working with a group of about 50 nodes, 40 of which are physically stationary and 10 are mobile. The area is about three football fields with all the nodes evenly distributed while the 10 move around throughout the whole area (specifically there is one on each machine in the factory and one on each fork truck) with all of the fork truck nodes powered off the network is rock solid, but when they are powered up the network becomes flaky with different machine nodes loosing connection.
My assumption is the machines notice a fork truck nearby and route their traffic through it as would make sense from their algorithm, but when the hilo goes out of range they seem to not notice and packets sent to the out of range nodes are lost.
I looked all over the documentation and haven't found a way to specify which nodes to not allow routes to be built through.
[...]
Is there an official way of doing either of these?
If you want to make it unlikely that routes are planned through some nodes then try to increase the hop_penalty on these devices [1].
Kind regards, Sven
[1] https://www.open-mesh.org/projects/batman-adv/wiki/Tweaking#hop-penalty
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